Image - 2026-11-12 08:02
Art style: 3D Pixar. Park trailhead under the oak, dirt path leading into shaded trees; the four dogs circling in play bows: Louis (knee-high, floppy brown ears, reddish-brown and white, brown collar, golden pendant), Benji (slightly taller, caramel-apricot curls, red bandana), Lucky (half Louis's height, snow-white fluff, pink bow), Remi (tallest, slender, ginger pom-pom head, teal collar). Style: 3D stylized feature animation, soft rounded forms, no outlines, smooth clean fills with soft shading, no grain, background softly focused but readable.. поправь Луи и Бенджи они не похожи на себя ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. Reference images context (match the visual style and elements from these): - sign home/river (general): use as visual reference for setting, objects, and atmosphere - river location (general): use as visual reference for setting, objects, and atmosphere - water sparkle (general): use as visual reference for setting, objects, and atmosphere - 4.png (general): use as visual reference for setting, objects, and atmosphere - 5.png (general): use as visual reference for setting, objects, and atmosphere - 6.png (general): use as visual reference for setting, objects, and atmosphere - 7.png (general): use as visual reference for setting, objects, and atmosphere - Louis's bedroom (general): use as visual reference for setting, objects, and atmosphere - 9.png (general): use as visual reference for setting, objects, and atmosphere - 10.png (general): use as visual reference for setting, objects, and atmosphere - 11.png (general): use as visual reference for setting, objects, and atmosphere - 12.png (general): use as visual reference for setting, objects, and atmosphere - 13 mood.png (general): use as visual reference for setting, objects, and atmosphere WARDROBE LOCK — authoritative. Render each character in EXACTLY this outfit, matching their attached reference image. This OVERRIDES any clothing, fabric, texture or colour word describing a character anywhere else in this prompt — do NOT invent other garments: - LOUIS: brown leather collar with gold buckle and circular gold tag (brown leather collar; gold circular medallion tag; gold buckle hardware) - BENJI: brown leather collar (brown leather collar with brass buckle; round gold metal tag engraved 'Benji'; brass D-ring attachment) - LUCKY: pink fabric bow (pink leather collar with gold hardware; gold circular medallion with paw print; pink satin or grosgrain bow positioned center-top of head) - REMI: This is an animated or digitally rendered apricot-colored toy poodle with distinctive curly, fluffy fur throughout its body. The dog has large expressive brown eyes, a dark nose, and its pink tongue is visible as it appears to be smiling. The coat is uniformly apricot/orange-brown in color with tightly curled texture covering the entire body, legs, tail, and head including characteristic poodle ear fluffs. The dog wears a brown leather collar with a circular gold medallion tag featuring a paw print design hanging from it.
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